We ran Oddplan!'s Goblindom quickstart, Rat Hunting, this week with two players split across four goblin pregens, and it earned a spot on our quick-replacement game shelf.
Six giant rats, a shaman flinging Thingamagik, and a trickster who'd rather eat mushrooms than help his friends: goblins are built to be run into the ground here, and that framing had our table laughing within minutes.
The dice-pool-with-consequences engine is light enough to teach cold and still produces real choices. We didn't make it very far during our lunch break, but we're all hoping to go back for Yellow Fang.
← Return to game
Comments
Log in with itch.io to leave a comment.
We ran Oddplan!'s Goblindom quickstart, Rat Hunting, this week with two players split across four goblin pregens, and it earned a spot on our quick-replacement game shelf.
Six giant rats, a shaman flinging Thingamagik, and a trickster who'd rather eat mushrooms than help his friends: goblins are built to be run into the ground here, and that framing had our table laughing within minutes.
The dice-pool-with-consequences engine is light enough to teach cold and still produces real choices. We didn't make it very far during our lunch break, but we're all hoping to go back for Yellow Fang.
We're happy you all enjoyed it <3!